[TheForge] multi-camera shoots

Jerry Smith jerry_smith at anvilsandinkstudios.com
Mon Mar 5 19:10:14 EST 2007


Guys,

Why don't we recruit a couple of camera men as
blacksmiths, then get their advise?

Jerry

--- Steve Smith <sos at alum.mit.edu> wrote:

> Check out one of the Rocky Mountain Smith's videos:
> http://www.rockymountainsmiths.org/DVDforsale.htm
> say from 2000 onward. You'll be impressed.
> 
> Steve
> 
> tristerk at aol.com wrote:
> 
> > There are two ways of running a multicamera shoot,
> like a live studio tv 
> > show or like a movie.
> > 
> > A live studio tv show is edited in real time, by a
> crew of at least two, 
> > one to "Call the shots" the other to do the
> switching. You've probably 
> > seen this, the director "calls the shots",
> indicating which camera feed 
> > should be broadcast, saying "Take camera ONE . . .
> now" and the guy 
> > running the switcher (or whatever they call it)
> executes the command. 
> > The director also sets the shots, he talks via
> headphones to the camera 
> > operators, telling them to zoom in, take a 2 shot,
> etc. This has the 
> > great advantage of running in real time - when the
> event is over, all 
> > the editing is done. The flip side is that this
> requires a lot of 
> > expensive gear that takes up a lot of space and -
> it ain't easy to call 
> > a show in real time, even in a studio with cameras
> that barely move. It 
> > requires a highly skilled individual to get good
> results and it's hard 
> > work.
> > 
> > Most movies are shot, most of the time, with a
> single camera, but 
> > sometimes multiple cameras will be used to capture
> an elaborate effect 
> > or stunt, or anything that would be difficult to
> restage. This footage 
> > is then edited together in post-production. This
> takes a LONG time. Even 
> > if one was just trying to integrate a closeup cam
> (for the work) with a 
> > wide shot (for the speaker) with continuous audio,
>  I'll bet you're 
> > talking days of work to edit just one two hour
> demo. Modern digital 
> > editing on a computer makes this possible to do at
> home, it does not 
> > make it any easier or less time consuming.
> > 
> > So, I think one camera, with the operator doing
> his best to edit 
> > in-camera, is the best way to go for demo's given
> the large amount of 
> > material and limited budget.
> > 
> > 
> >
>
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