[Ham-Mac] OS X development
Chris Smolinski
[email protected]
Sat, 16 Feb 2002 10:05:21 -0500
>on 16/2/02 2:01 am, Sergei Ludanov at [email protected] wrote:
>
>> The one thing is right in this article is that Cocoa application will have
>> less code to write for the same functionality compared to Carbon, besides
>> Objective C is much more elegant than C++ as programming language and
>> easier to learn. I just started programming on Mac (programmed PCs in C
>> and C++ and mainframes in various languages) and I can tell that I have
>> not seen better environment to work with than Cocoa. As for compatibility
>> issue (can run Carbon on pre OS X machines), in a couple years the
>> majority will run OS X anyway. Look at PC developers, nobody writes DOS
>> and Windows 3.1 programs...
>
>Have you seen and tried REALBasic though? - One of the many points this
>article made clear was how much easier and quicker it was to write an
>application in RB than in objective-C.
Well, yeah, the author of the article *is* somewhat biased, no? ;-)
>The ability to compile for Mac OS 8, Mac OS 9, Mac OS X, and Windows 95
>through Windows XP from one source is a key advantage.
Definately true. I wrote the software for the radiation detector (GM-10
geiger counter) I sell with RB, that allowed me to do both Mac, OSX, and
Win builds all from one set of source, with minimal conditional compiling.
http://www.blackcatsystems.com/GM/ for details
The major disadvantage for me, which stops me from using RB for many of my
applications, is that it is just too darn slow. MultiMode written in RB is
just not going to happen.
---
Chris Smolinski
Black Cat Systems
http://www.blackcatsystems.com
Macintosh Software
GM-10 Radiation detection system