[Elecraft] P3 color selection (was Re: time to order your P3, design details?)

dave.wilburn at gmail.com dave.wilburn at gmail.com
Mon Apr 19 23:36:49 EDT 2010


Very nicely done. Thanks for sharing the thought that went into it. 

David Wilburn
NM4M 
Sent from my Verizon Wireless BlackBerry

-----Original Message-----
From: Alan Bloom <n1al at cds1.net>
Date: Mon, 19 Apr 2010 19:41:22 
To: <k6dgw at foothill.net>
Cc: Elecraft Reflector<elecraft at mailman.qth.net>
Subject: [Elecraft] P3 color selection (was Re:  time to order your P3,
 design details?)

Hi Fred,

I thought for quite awhile about what to do about vision-impaired users
of the P3.  I couldn't think of any way that a blind or severely
visually-impaired person would be able to get any significant benefit
from a panadapter so I finally decided not to attempt to make it usable
by the blind.

However color blindness is another story.  Many of Elecraft's customers
are older males and, like me, have some degree of color blindness.  I
have tried to take that into account in the color scheme used in the P3.
The following information comes from the Color_blindness page on
Wikipedia.

There are three types of cones (color receptors) in the retina that have
peaks in different parts of the spectrum: blue, green and red. (The
so-called "red" peak is actually more like orange/yellow.) The three
spectral responses overlap considerably. The eye measures the response
of each type of cone and interpolates to figure out what the actual
color must be.

"Color blind" does not necessarily mean "blind to colors" but rather an
inability to perceive differences between some of the colors that others
can distinguish. There are many types of color blindness, but the most
common (affecting about 9% of adult males) are the so-called "red-green"
hereditary (genetic) photoreceptor disorders, all of which make it
difficult to discriminate reds, yellows and greens from one another.
There are other types of color blindness that make it difficult to
distinguish between blue and yellow, but they are less common.

I have tried to make the default colors accommodate people with
red-green color blindness.  That means making sure that markings and
their backgrounds never both come from the red-green end of the
spectrum. It also means avoiding small objects and thin lines with such
colors (even with a blue background) because many color-blind people can
see the problem colors much better if the object has some "mass" to it.
It helps that this is the kind of color blindness that I have, so if it
looks good to me it should look good to others with red-green color
blindness.

In addition, to accommodate people with other types of color blindness
including those with monochromacy (total color blindness) the lines and
text on the spectrum display are all bright colors with a dark
background so they should look good in greyscale.  The waterfall display
is more difficult since the different colors are used to indicate
different signal strengths, but weak signals are represented by dark
colors so there is still some ability to discern variations in signal
strength.

Fortunately colors are trivial to change in firmware, so if we get it
wrong at first it is easy to change later.

Alan N1AL



On Mon, 2010-04-19 at 14:51 -0700, Fred Jensen wrote:
> Al Lorona wrote:
> 
> > That is really pretty, but my prevailing thought was that perhaps
> > it's just too much eye candy-- which really doesn't make interpreting
> > the data any easier. The spectrum readout-- arguably the most
> > important area of the screen-- is difficult to concentrate on with
> > the distraction of the other detail (color, shading, texture, 3D
> > effects, text, labels, buttons, controls) of the skin.
> 
> How much of the P3 display information will I miss?  I have no color vision.
> 
> 73,
> 
> Fred K6DGW
> - Northern California Contest Club
> - CU in the 2010 Cal QSO Party 2-3 Oct 2010
> - www.cqp.org


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