[TheForge] Re: Demos
[email protected]
[email protected]
Sun Jun 16 15:44:01 2002
I demo'd for a living for too many years. Probably will again at some point.
There is a natural tendancy to want to make something quick, so the
short-attention spanned visitor can see everything, beginning to end. And
that's fine.
However, one of the more telling comments came from a family that happened
upon me when I was making something "big"...a holdfast. Now, you and I might
not think that its big, but it IS bigger than a nail or hook, which is what
these kids were used to seeing. And it got their attention. They got to see
the metal move, they got to see the real work behind it, it made an
impression. They stayed for an hour, got involved in the process, asking me
(intelligent) questions, and answering the ones I put to them.
It was the only thing in the whole museum that captured their attention...big
doings when you're competing against 3 tall ships. Still have the copy of
the letter the parents sent to the museum's director somewhere.
So, maybe we should think outside of the "hook, leaf and nail" box we've put
ourselves into, sometimes.
Jerry V
Williamsburg, VA
<< I would like to ask a question about doing demonstrations for the
general public. For those of you who have done this, what do you find to
be the best things to make to give people an idea of what we do. I was
at a event yesterday and found myself at a loss as to what to do, that
could be done quickly, and even given to some of the kids in the
audience as a reminder of their experience. I noticed that people don't
stay very long, so I'm trying to think of something that would be quick,
and not to involved, something besides a hook please. I'm not too much
of an original thinker, but I can take an idea and run with it.
Thanks in advance
John C. >>