[Spooks] OS X Software (Re: S28 / 4.625 / UVB-76?)
Chris Smolinski
csmolinski at blackcatsystems.com
Thu Sep 30 13:21:32 EDT 2010
I'll chime in with a plug for several of my apps, such as MultiMode, Audio ToolBox, and Audiocorder.
Plus I have a bunch of iPhone / iPad / iPod Touch apps as well: http://www.blackcatsystems.com/
On Sep 30, 2010, at 1:17 PM, J. Random Entity wrote:
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>
> Depending on what you're looking to do, baudline
> (http://www.baudline.com/) may be a possibility. Audacity
> (http://audacity.sourceforge.net/) is handy, but that is likely more
> basic than you're looking for. Also check out iSpectrum
> (http://www.dogparksoftware.com/iSpectrum.html), which has some useful
> capabilities that the other two don't.
>
> The real problem I've run into (though admittedly I haven't put a lot of
> effort into checking in a while) is that there's no all-in-one solution
> for OS X - basically, you end up having to take the toolbox approach
> when what you really need is a Swiss Army Knife.
>
> One other suggestion: if you aren't already running Macports
> (http://www.macports.org) and aren't adverse to using the commandline,
> install it and check through the audio ports. Most of what's in there
> tends to be CLI-based, but it at least gives you options for
> pre-processing the audio before dragging it into whatever package you're
> using for visualisation.
>
> - J.
>
> On 9/30/10 3:09 AM, KC2TTK wrote:
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>>
>> On 2010/09/29, at 19:46, Kevin Elliott wrote:
>>
>>> Is anyone aware of any software that can decode multiple signals at
>>> once
>>> from an audio stream? It would be nice to select chunks of the band
>>> and
>>> assign protocols to decode. I'd prefer OSX, but would settle for
>>> Windows/Linux.
>>
>> The closest thing I can think of is running multiple copies of fldigi
>> «http://www.w1hkj.com/Fldigi.html» simultaneously, but (1) I don't
>> think it's the tool you're looking for and (2) it'll probably crash
>> as when multiple applications vie for access to the audio port.
>>
>> The next-best option might be to run a known-good Windows binary on
>> an Intel Mac (see «http://darwine.sourceforge.net/»), though I can't
>> tell you if it'll support application calls to the audio port (I'm a
>> PowerPC guy).
>>
>> The last resort would be to port source code from Linux to Mac OS X
>> - «http://www.finkproject.org/» and «http://www.macports.org/»
>> will give you a good head-start. That said, finding relevant and
>> recent Linux radio-related source code is frustratingly difficult;
>> compiling it would be doubly so.
>>
>> KC2TTK
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