[Spooks] OS X Software (Re: S28 / 4.625 / UVB-76?)

Chris Smolinski csmolinski at blackcatsystems.com
Thu Sep 30 13:21:32 EDT 2010


I'll chime in with a plug for several of my apps, such as MultiMode, Audio ToolBox, and Audiocorder.  
Plus I have a bunch of iPhone / iPad / iPod Touch apps as well: http://www.blackcatsystems.com/


On Sep 30, 2010, at 1:17 PM, J. Random Entity wrote:

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> 
> Depending on what you're looking to do, baudline 
> (http://www.baudline.com/) may be a possibility.  Audacity 
> (http://audacity.sourceforge.net/) is handy, but that is likely more 
> basic than you're looking for.  Also check out iSpectrum 
> (http://www.dogparksoftware.com/iSpectrum.html), which has some useful 
> capabilities that the other two don't.
> 
> The real problem I've run into (though admittedly I haven't put a lot of 
> effort into checking in a while) is that there's no all-in-one solution 
> for OS X - basically, you end up having to take the toolbox approach 
> when what you really need is a Swiss Army Knife.
> 
> One other suggestion: if you aren't already running Macports 
> (http://www.macports.org) and aren't adverse to using the commandline, 
> install it and check through the audio ports.  Most of what's in there 
> tends to be CLI-based, but it at least gives you options for 
> pre-processing the audio before dragging it into whatever package you're 
> using for visualisation.
> 
> - J.
> 
> On 9/30/10 3:09 AM, KC2TTK wrote:
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>> 
>> 
>> On 2010/09/29, at 19:46, Kevin Elliott wrote:
>> 
>>> Is anyone aware of any software that can decode multiple signals at
>>> once
>>> from an audio stream? It would be nice to select chunks of the band
>>> and
>>> assign protocols to decode. I'd prefer OSX, but would settle for
>>> Windows/Linux.
>> 
>> The closest thing I can think of is running multiple copies of fldigi
>> «http://www.w1hkj.com/Fldigi.html» simultaneously, but (1) I don't
>> think it's the tool you're looking for and (2) it'll probably crash
>> as when multiple applications vie for access to the audio port.
>> 
>> The next-best option might be to run a known-good Windows binary on
>> an Intel Mac (see «http://darwine.sourceforge.net/»), though I can't
>> tell you if it'll support application calls to the audio port (I'm a
>> PowerPC guy).
>> 
>> The last resort would be to port source code from Linux to Mac OS X
>> -  «http://www.finkproject.org/» and «http://www.macports.org/»
>> will give you a good head-start.  That said, finding relevant and
>> recent Linux radio-related source code is frustratingly difficult;
>> compiling it would be doubly so.
>> 
>> 	KC2TTK






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