[SJDXA] CQWW 160 SSB operating pointers

Bob Beyer bob_beyer at verizon.net
Thu Feb 20 22:19:52 EST 2020


Good luck this weekend boys. 
I’ll be at K2AX. We’ll be multi op but it will just be K2AX and I and he as some schedule conflicts so we’ll do the best we can. 

Remember to spot everything you work on the mult radio. No skimmers for voice yet. 

By the way, W7XYZ is NV, not UT, if you happen to work him. 😀

73,
Bob, KE2D 

Sent from my iPad

On Feb 20, 2020, at 11:13 AM, Bob Schenck N2OO <n2oo at comcast.net> wrote:

SJDXA members,
Just a few things to review for our operation this weekend,
 
1.       Keep it short and clear. Chatter is not desired. We will be one of the LOUDEST signals on the band. We will have great quality SSB modulation since we set up our equalizers for optimum contest quality (TNX KU2C). So, there is really very little need to “ramble”. Keep it short
2.       The F keys will be programed to use the voice memory channels in the K3,
a.       On the run radio, The CQ will simply be “Contest, November Two Charlie Whiskey”. The exchange will simply be “59 New Jersey”. When logged, the last will be “thanks November Two Charlie Whiskey” then on to the next caller.
b.      On the mult radio, When answering a CQ made by someone else, simply hit the “CALL” F key which will simply be “November Two Charlie Whiskey”. When the station comes back, log him and hit the report F key which will be “59 New Jersey”. Done.
3.       When you do actually talk into the microphone, follow the same format as much as you are able. But remember, we should be loudest on the band. Obviously, when working a more distant station such as a European, we may need to work at least a little harder to make the QSO. But still, limit your talking as much as possible in order to allow the other op optimum time to operate.
4.       Cooperation between the run and mult station is VERY important. This is a team competition. The run and mult ops must work with each other in order to help each other maximize our operation. Balance and coordination is very important.
a.       The run station will always be trying to hold the run frequency. If the run op encounters someone trying to take the frequency (we call them interlopers), he will need to call CQ more intensely for a while. Again, we are loud so the interloper will probably get the message. In this case, the run op SHOULD announce to the mult op verbally “interloper” so that he can “stand by” to allow the run op to work on clearing his frequency.
b.      The mult station’s primary job is to hunt for new stations. The priority during appropriate timeframes will be on working 10 pointers with an extra emphasis on new multipliers from anywhere (2, 5, and 10 pointers). These will be indicated in the logging program. Next priority is 5 pointers (such as VE’s and Carribean), and finally “any new calls”. (USA are all 2 pointers except for KL7 and KH6). The mult station SHOULD be able to make QSO’s VERY fast, thus not seriously interrupting the run station. It does not take long to say the call, and then the report. Timing is important and good coordination is important between the run op and the mult op.
c.       Worth noting, that when using F keys to send voice messages, you will probably not know when the other radio is transmitting by listening to anything. You MUST watch each other’s hardware. There are a couple of things to focus on. One is the “2S1 switch” which has a red light on each side indicating which radio is transmitting. Whoever keys up first, grabs the amp and transmits. The other radio will be inhibited by the switch. The mult op can also watch the amplifier lights to see if the run op is transmitting.  But watching the 2S1 is probably the best option.
d.      There will be times when either the run op or the mult op will NEED a little extra time to work someone without interference. COMMUNICATE with each other. The run op can simply say “n2cw” quickly once in awhile in order to keep a frequency clear which should help the mult op get his QSO made. The mult op can just “adjust or stop” if the run op needs him to standby.
5.       The third position is what we call the “SLAVE” station. This is a receive only radio set up to assist the run op only. We have 6 beverages in 6 different directions. The slave op’s responsibility is to assist the run op by switching through the beverages for callers. He should then tell the run op that a station is calling and what direction you are hearing him on… for example the run op is listening NE and you hear “W7 calling on the NW beverage. Yell… “Northwest Whisky 7”. Then help him copy the call if he needs help. If you are certain of the full call (example W7XYZ” you then tell the run op “W7XYZ go” The run op HAS TO TRUST YOU. The run op will then call W7XYZ 59 New Jersey. Then the slave op copies his exchange, for example 59 Utah, You tell run op 59 UTAH. The run op should ENTER the QSO in the log and move on. NOTE: For a RUN OP, you must TRUST your SLAVE op.  NOTE for a SLAVE op, be SURE about the call and exchange heard at this point.
6.       Accuracy. Do NOT log something that you are nt sure about. Use other resources to confirm data. We can discuss this at the site.
7.       NEW FEATURE! Thanks to Tom K2TW, we now have an added database in the logging program that will pre-fill in the appropriate state as found in previous contest log data. This is not 100% accurate so you must ALWAYS keep an eye on what is pre-filled in. But it is VERY accurate! If the station sends something different, then change it in the log. A good idea is to double verify that you have the call correct just in case that is why the state is different. DX stations should pre-fill in with their CQ zone as has been in the past.
 
 
We will review, and answer any questions you may have at the site.
Setup will be at 10:00 AM onward. The contest starts at 5 PM (2200UTC)
 
See ya' in the Pileups!
73!
Bob Schenck, N2OO
President SJDXA
GO SJDXA!!! www.sjdxa.org
 
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