[SJDXA] CQWW 160 SSB operating pointers
Bob Schenck N2OO
n2oo at comcast.net
Thu Feb 20 11:13:07 EST 2020
SJDXA members,
Just a few things to review for our operation this weekend,
1. Keep it short and clear. Chatter is not desired. We will be one of
the LOUDEST signals on the band. We will have great quality SSB modulation
since we set up our equalizers for optimum contest quality (TNX KU2C). So,
there is really very little need to "ramble". Keep it short
2. The F keys will be programed to use the voice memory channels in
the K3,
a. On the run radio, The CQ will simply be "Contest, November Two
Charlie Whiskey". The exchange will simply be "59 New Jersey". When logged,
the last will be "thanks November Two Charlie Whiskey" then on to the next
caller.
b. On the mult radio, When answering a CQ made by someone else, simply
hit the "CALL" F key which will simply be "November Two Charlie Whiskey".
When the station comes back, log him and hit the report F key which will be
"59 New Jersey". Done.
3. When you do actually talk into the microphone, follow the same
format as much as you are able. But remember, we should be loudest on the
band. Obviously, when working a more distant station such as a European, we
may need to work at least a little harder to make the QSO. But still, limit
your talking as much as possible in order to allow the other op optimum time
to operate.
4. Cooperation between the run and mult station is VERY important.
This is a team competition. The run and mult ops must work with each other
in order to help each other maximize our operation. Balance and coordination
is very important.
a. The run station will always be trying to hold the run frequency. If
the run op encounters someone trying to take the frequency (we call them
interlopers), he will need to call CQ more intensely for a while. Again, we
are loud so the interloper will probably get the message. In this case, the
run op SHOULD announce to the mult op verbally "interloper" so that he can
"stand by" to allow the run op to work on clearing his frequency.
b. The mult station's primary job is to hunt for new stations. The
priority during appropriate timeframes will be on working 10 pointers with
an extra emphasis on new multipliers from anywhere (2, 5, and 10 pointers).
These will be indicated in the logging program. Next priority is 5 pointers
(such as VE's and Carribean), and finally "any new calls". (USA are all 2
pointers except for KL7 and KH6). The mult station SHOULD be able to make
QSO's VERY fast, thus not seriously interrupting the run station. It does
not take long to say the call, and then the report. Timing is important and
good coordination is important between the run op and the mult op.
c. Worth noting, that when using F keys to send voice messages, you
will probably not know when the other radio is transmitting by listening to
anything. You MUST watch each other's hardware. There are a couple of things
to focus on. One is the "2S1 switch" which has a red light on each side
indicating which radio is transmitting. Whoever keys up first, grabs the amp
and transmits. The other radio will be inhibited by the switch. The mult op
can also watch the amplifier lights to see if the run op is transmitting.
But watching the 2S1 is probably the best option.
d. There will be times when either the run op or the mult op will NEED
a little extra time to work someone without interference. COMMUNICATE with
each other. The run op can simply say "n2cw" quickly once in awhile in order
to keep a frequency clear which should help the mult op get his QSO made.
The mult op can just "adjust or stop" if the run op needs him to standby.
5. The third position is what we call the "SLAVE" station. This is a
receive only radio set up to assist the run op only. We have 6 beverages in
6 different directions. The slave op's responsibility is to assist the run
op by switching through the beverages for callers. He should then tell the
run op that a station is calling and what direction you are hearing him on.
for example the run op is listening NE and you hear "W7 calling on the NW
beverage. Yell. "Northwest Whisky 7". Then help him copy the call if he
needs help. If you are certain of the full call (example W7XYZ" you then
tell the run op "W7XYZ go" The run op HAS TO TRUST YOU. The run op will then
call W7XYZ 59 New Jersey. Then the slave op copies his exchange, for example
59 Utah, You tell run op 59 UTAH. The run op should ENTER the QSO in the log
and move on. NOTE: For a RUN OP, you must TRUST your SLAVE op. NOTE for a
SLAVE op, be SURE about the call and exchange heard at this point.
6. Accuracy. Do NOT log something that you are nt sure about. Use
other resources to confirm data. We can discuss this at the site.
7. NEW FEATURE! Thanks to Tom K2TW, we now have an added database in
the logging program that will pre-fill in the appropriate state as found in
previous contest log data. This is not 100% accurate so you must ALWAYS keep
an eye on what is pre-filled in. But it is VERY accurate! If the station
sends something different, then change it in the log. A good idea is to
double verify that you have the call correct just in case that is why the
state is different. DX stations should pre-fill in with their CQ zone as has
been in the past.
We will review, and answer any questions you may have at the site.
Setup will be at 10:00 AM onward. The contest starts at 5 PM (2200UTC)
See ya' in the Pileups!
73!
Bob Schenck, N2OO
President SJDXA
GO SJDXA!!! www.sjdxa.org
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