[PaQSO] QSO Improvement Ideas
[email protected]
[email protected]
Thu, 7 Nov 2002 17:34:01 EST
In a message dated 11/07/2002 13:22:58 Eastern Standard Time,
[email protected] writes: My thoughts follow.
<< 1.EXTENDED OPERATING TIMES PERMITTED >>One of the reasons I enjoy PAQP is
the mandatory "Off-time" between 0500Z - 1300Z on Sunday. I can play contest
during the weekend and not show up at work Monday looking & feeling like a
zombie. If there were no "Off times" I wouldn't have the good sense to stop
operating and to sleep! :)
<<2.MANDATORY STAYS FOR MOBILES/ROVERS.>> Haven't done either, but have
worked many. Seems to me that if an OP is doing well (making contacts)
he/she will stay till the "well goes dry". To force someone to sit in a
county for several hours when he's screaming his lungs out and working nobody
takes a lot of fun out of the whole mobile/rover thing and would probably
discourage operation of that time in future years.
<<3.ELIMINATION OF THE SPECIAL EVENT STATION.>> I've enjoyed chasing these.
Each sponsoring group get to choose how to play it--to make the SES very
available, or to make it very elusive. It's my understanding that the SES
cannot submit it's score as part of the club-aggregate score for it's club.
The recent W3FRC SES operation put lots of bonus points in lots of logs, all
over the world, not just in Northampton county. Also, the county does change
each year as the sponsoring club changes.
<<4.A 2M FM ACTIVITY HOUR. >> I like this idea--a lot!
<<5.ELIMINATION OF THE SERIAL NUMBER>> I've operated many times at multi-op
stations and haven't found coordination of serial #'s to be a problem.
Another good thing about the PAQP exchange is the idea of copying "REAL
INFORMATION," a serial # and a location, not just the same information over
and over. So, it's good operator skill development--regardless of mode.
<<6.PLEASE SPIN THE KNOB.>> This is a strategy and skill issue. I've
muttered unkind things about some stations with strong signals from rare
counties or sections who only "hunt and pounce" and never call CQ. But,
it's part of "the Game."