[Elecraft] [OT] QSB simulation

kevinr kevinr at coho.net
Mon Nov 9 17:27:20 EST 2020


Good Afternoon,

    We all deal with QSB when we make contacts.  The slow rise and fall 
of signal strength or the fast flutter which chops things into pieces.  
I wanted to get some idea of how our radio signals bounce off the 
ionosphere.  So I wrote some code to simulate it. It is simple model but 
I found out how non-linear the reflections are.

    I wrote the code for a Windows environment, but run it under Wine on 
my Linux box just fine.  You Apple folks can use Wine too since there 
are no fancy calls in this application.  If you would like to try it for 
yourself download it here :

http://bacona.design/QSBsim.zip

   Have fun,

      Kevin.  KD5ONS



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