[Elecraft] The K4's new noise reduction

Drew AF2Z pubx1 at af2z.net
Fri May 31 13:47:17 EDT 2019


I'm fairly happy with my K3's NR/NB. I could always use more and better 
NR, or course, but a major negative for me is the long time it takes for 
the filter to rebuild when changing NR settings or WIDTH. I hope the K4 
will be speedier...

73,
Drew
AF2Z



On 05/31/19 13:11, Wayne Burdick wrote:
> We've recently started testing a new DSP NR (noise reduction) algorithm for the K4. Our early testers are saying it's as good or better than anything else they've used, removing stochastic noise without the characteristic "hollow" sound of earlier algorithms. In my own tests, I'm finding weak SSB signals I simply couldn't copy without it. It goes beyond just reducing listening fatigue. This type of NR operates in the frequency domain, like spectral subtraction, but without the usual artifacts (musical tones) or long sampling delays.
> 
> Once the full implementation is complete, we'll post audio samples and additional details.
> 
> (In answer to the inevitable question:  Unfortunately, we won't be able to port this to the K3/K3S. The new algorithm requires the new, much faster DSP chip we're using in the K4.)
> 
> 73,
> Wayne
> N6KR
> 
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