[Elecraft] K3 RTTY Decode

Wayne Burdick n6kr at elecraft.com
Fri Mar 18 22:23:09 EDT 2016


We included RTTY/PSK decode/encode in the K3/K3S/KX3 to expand the range of conversational, no-PC-required digital modes available to the operator. I'm glad that our high-efficiency, convenient implementation suffices for many QSOs and casual contest operation.

If the communication requirements are more demanding and a PC is available...well, there's always LINE IN/OUT :)

73,
Wayne
N6KR 


On Mar 18, 2016, at 7:07 PM, Kevin Stover <kevin.stover at mediacombb.net> wrote:

> I don't know where the idea started that the decode algorithm in the K3(s) would be a good as a stand alone dedicated program like MMTTY. It won't ever be simply from a processor and memory point of view. I'm sure the Elecraft principals have made no such claim so why do people still expect it?
> 
> It's a "gee whiz would you look at that" kinda thing more than anything else. Use it in a serious contest or DX pileup? Nonsense. Let the computer/software do what it does best and let the radio do what it does best.
> 
> 
> On 3/17/2016 11:16 PM, Hank Garretson wrote:
>> Good friend K1GQ wondered out loud about real data comparing K3 RTTY decode
>> to software decoders....





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