[Elecraft] [KX3] More Macro Buttons

Don Wilhelm donwilh at embarqmail.com
Tue Apr 26 21:48:36 EDT 2016


Here is my vote *against* having many macro buttons.
There is a problem with remembering which buttons play which macros.
A limited number is fine with me, but there is a break-even point when 
you cannot keep track of them in your head and a 'cheat sheet' is 
needed.  I just don't want to get to the point where that cheat sheet is 
needed.
In general, I prefer to tap out the functions needed on the regular 
buttons because I can remember what those do.  I have only a few 
occasions when it is helpful to activate a sequence of buttons 
automatically.
The only macro that I use is to go split and up 2. I can remember that 
one easily.

73,
Don W3FPR

On 4/26/2016 9:01 PM, Jim Kutsch, KY2D wrote:
> I'd find this very useful too. If it was possible to set one of the PF buttons to a "more macros" feature, then not only 0 through 9 but essentially every other button and knob could be used to activate a different macro. It would just be necessary to push the PF key followed by the desired other button or knob.
>
> Jim, KY2D
>    
>



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