[Elecraft] Audio latency issues in remote stations.
Poul Erik Karlshøj (PKA)
PKA at telepost.gl
Mon Mar 2 07:01:02 EST 2015
Richard
If you operate CW you also must consider that there will be a contribution to the overall latency from the buffering in the key system. When you use two K1EL Winkeyers connected over IP you have additional latency because the local winkeyer is decided before the character is sent over IP.
Still remote CW works just fine for most QSOs.
Paul/OZ4UN
Sendt fra min iPad
> Den 28/02/2015 kl. 01.55 skrev "Rich" <rehill at ix.netcom.com>:
>
> I've been watching the discussions related to remote stations, and discussions related to latency. Has anyone compared the latencies of various setups. I think I understand that there is latency within a station (equipment) whether local or remote, and a latency in the communications lines between the local and remote station. I'm curious about the local or remote station equipment latency.
>
> Thanks.
>
> --
> Richard Hill
> NU6T
>
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