[Elecraft] K3/KX3 CW Sidetone Pitch
Don Wilhelm
w3fpr at embarqmail.com
Mon Nov 17 18:13:56 EST 2014
Phil,
The sidetone is a constant audio pitch sent through the audio amplifier
(once you select the pitch you desire). It is not a function of the
VFO, it is just a constant tone.
The demodulated audio (from the signal you are listening to) does vary
with the VFO setting.
So yes, the selected sidetone pitch tells the DSP not only what spot
pitch to send, it also is used to figure out how much frequency offset
to use on the signal received as a result of the VFO setting.
I can't give you the DSP math to produce that, but Lyle certainly
could. I suspect the demodulated signal tones and the sidetone are
simply added - that is at least the result in the analog world. I do
know the BFO/signal relationship is a "mixer" process and if I recall
that in DSP math is some sort of multiplication process - as you can
tell, I am not well steeped in DSP techniques, but I do recall a bit of
signal processing math from my college days even though that was 54
years ago and I did not use that theoretical level of it, so much has
become 'fuzzy' with time.
Perhaps some study of DSP algorithms would help you out.
73,
Don W3FPR
On 11/17/2014 5:51 PM, Phil Hystad wrote:
> OK, so side tone generator is a DSP function. But, your answer leaves a lot of details out.
>
> So, if I am using the side tone generator to zero beat another CW station, I do two things.
> One, I adjust the sidetone pitch to something I prefer. Two, for the actual CW station, I
> adjust the VFO until the pitch of the CW signal closely matches my sidetone pitch. (I know,
> I could push the spot button too and I usually do that).
>
> If this is true, then the sidetone generation itself is a function of the VFO frequency, that is,
> it is, say, 600 Hz away for example in a BFO kind of way.
>
> I was looking for a description of more of the details of how this was implemented and I admit
> it is to satisfy my curiosity. Math functions don't scare me though, I did my graduate work in
> Math. I admit to being a bit weaker with typical DSP algorithms -- more of a philistine than a
> practitioner.
>
> 73, phil, K7PEH
>
>
>> On Nov 17, 2014, at 2:16 PM, Don Wilhelm <w3fpr at embarqmail.com> wrote:
>>
>> Phil,
>>
>> The CW sidetone is nothing more than a set of math functions inside the DSP.
>> With the proper DSP code, you can make up most any kind of sound wanted, even sidetone mixed with demodulated signals. That is what the DSP board firmware is all about (plus a lot more).
>>
>> 73,
>> Don W3FPR
>>
>> On 11/17/2014 4:57 PM, Phil Hystad wrote:
>>> I am asking this question of K3 and KX3 since I am assuming that the answer is the same for both rigs. If it is different, maybe someone can let me know.
>>>
>>> Question: Is the CW sidetone generated as a separate audio oscillator circuit or is it generated from a BFO type circuit? This morning, I started thinking of this question and I realized that I don’t know too much about how CW sidetone is implemented. I am thinking it is a separate audio oscillator but I may very well be wrong.
>>>
>>> Follow up Question: If the CW sidetone is a separate audio oscillator, what is happening (details preferred) when you use the sidetone to zero beat a CW signal.
>>>
>>>
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