[Elecraft] Echo and feedback un SSB
Charlie T, K3ICH
pincon at erols.com
Sun Apr 20 20:54:37 EDT 2014
An all this time I thought it was the shower.....
Chas
----- Original Message -----
From: "Walter Underwood" <wunder at wunderwood.org>
To: "Elecraft at mailman.qth.net Reflector" <elecraft at mailman.qth.net>
Sent: Sunday, April 20, 2014 8:42 PM
Subject: Re: [Elecraft] Echo and feedback un SSB
> Singers sometimes practice singing right into a corner so they can hear
> themselves more accurately.
>
> wunder
>
> On Apr 20, 2014, at 5:19 PM, Jim Brown <jim at audiosystemsgroup.com> wrote:
>
>> On 4/20/2014 4:16 PM, Dave Hachadorian wrote:
>>> I can't hear any delay in the K3 monitor, and I am VERY sensitive to
>>> that.
>>
>> I have the capability to measure it, but I have not done so. If it's
>> going through any DSP, there will be some, probably a few msec. I would
>> not expect it to be a problem.
>>
>> The difference between what we hear through bone conduction and the
>> actual sound of our voice is mostly the difference in frequency response
>> between the two paths.
>>
>> We can get a better approximation of how we sound to others by talking
>> straight into a hard wall at a very close distance. Now, our ears hear
>> our voice bouncing off that wall with very little loss.
>>
>> There's a phenomenon called "precedence effect" that was first documented
>> by Joseph Henry around 1850 (the guy whose name is on the unit of
>> inductance in recognition of his inventions involving magnetics much
>> earlier). Precedence effect describes the characteristic of human hearing
>> that if we hear the same sound from more than one direction, we will
>> "hear" it as a single sound, coming from the direction from which it
>> arrives FIRST even though a later arrival is louder. There's a limit -- a
>> loudness difference of more than 10 dB will "break" precedence.
>>
>> Yes, long delayed echoes can make it difficult to talk or to play music.
>> In live sound reinforcement, delays are produced by DSP, and also by the
>> time it takes sound to get from speakers over a stage down to the
>> audience. Delays more than about 35 msec will start causing fatigue or
>> discomfort, and I've heard very professional announcers slow down and
>> stop talking with delays in the 80-100 msec range.
>>
>> 73, Jim K9YC
>> ______________________________________________________________
>> Elecraft mailing list
>> Home: http://mailman.qth.net/mailman/listinfo/elecraft
>> Help: http://mailman.qth.net/mmfaq.htm
>> Post: mailto:Elecraft at mailman.qth.net
>>
>> This list hosted by: http://www.qsl.net
>> Please help support this email list: http://www.qsl.net/donate.html
>> Message delivered to wunder at wunderwood.org
>
> --
> Walter Underwood
> wunder at wunderwood.org
>
>
>
> ______________________________________________________________
> Elecraft mailing list
> Home: http://mailman.qth.net/mailman/listinfo/elecraft
> Help: http://mailman.qth.net/mmfaq.htm
> Post: mailto:Elecraft at mailman.qth.net
>
> This list hosted by: http://www.qsl.net
> Please help support this email list: http://www.qsl.net/donate.html
> Message delivered to pincon at erols.com
More information about the Elecraft
mailing list