[Elecraft] QRQ Side Effects of QRQ

David Cole dave at nk7z.net
Sun Apr 13 21:44:48 EDT 2014


Brett,

Thanks for that bit of info, I had decided I was going to try just that,
your note indicates it will work, so I am a happy camper now.
-- 
Thanks and 73's,
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On Sun, 2014-04-13 at 22:29 +0000, Brett Graham wrote:
> NK7Z said:
> 
> > However when I saw a discussion about malformed CW, I wanted to know
> > why... That did worry me a bit... I have seen many groups who can find
> > no wrong with a product, even if the product has issues... I was
> > starting to get the feeling the K3 might be that way... 
> 
> If you don't mind your code element lengths varying by ~10 msec (still 
> an appreciable quarter of an element at the slow speed of 30 wpm), then 
> that portion of the Brand-E user community that insists this isn't a 
> problem are correct.
> 
> For everybody else, the solution to the problem (with the radio, not the 
> user group) is to assert PTT.  Then the RF more faithfully follows the 
> keying.
> 
> Yes, you'll have to let off the PTT for the rig to drop into receive, 
> but since the K3's "QSK" is more of an inter-character - rather than 
> intra-character - break-in, you literally aren't missing anything.
> 
> -ex-VR2BG/p.
> 
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