[Elecraft] Side Effects of QRQ On The K3

Toby Pennington w4cakk at centurylink.net
Sat Apr 12 15:21:16 EDT 2014


I have not seen anything posted on this in a long time,  so thought I 
would revisit it to see if any progress had been made in the area of the 
QRQ feature.  This feature was created so that cw ops could send with 
their keyboards,  or in my case on a paddle at around 25 wpm, and have 
smooth cw being sent out.  Otherwise,  without QRQ being turned on.  the 
cw sounds choppy even at 25 to 30 wpm.

The only problem with this is that when QRQ is turned on,  we lose some 
functions like shift, and hi and lo cut.  If we turn off QRQ our cw 
sounds choppy and the faster you go the worse it gets.  QRQ is turned on 
and off with the RIT buttion  or in the menu.

The other evening I was on the air with a friend and some very close qrm 
came up on frequency,  we had to turn off QRQ in order to get the shift 
to work and our cw sending got choppy.

The other issue is just using the RIT,   this turns off the QRQ and 
again your cw begins to sound worse.   So,  you have RIT, Shift,  Hi and 
Lo cut that do not function with QRQ turned on,  and you need QRQ to 
have a good sound on cw.

This is not a normal way for a receiver to function,  and although I 
appreciate the workaround,  I wonder if a more permanent solution might 
be on the way.

Toby K4NH






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