[Elecraft] KRX3 - What am I missing?

Bill Myers focusw at ix.netcom.com
Tue Mar 26 19:27:10 EDT 2013


I'm trying to resolve a conflict: is the KRX3 sub receiver a "must have", or
a "must have with good reasons" option?

I understand it's uses.  In my case, I am mostly considering it as an added
resource for working dx split pileups.  I have the P3, and have found it
very useful in many ways, and especially for dx - so useful, that I question
how much the KRX3 will add.  You more-experienced dxers maybe can help point
out what I am missing.

I usually can develop a reasonable "pile-up strategy" using the P3 - and
that seems to work most of the time.  I must lack the dexterity to make the
REV routine add anything.  Even with the sub-rx, I estimate that it would
help in only a small percentage of the situations, particularly in those
large (and ill-mannered) pile-ups where the P3 shows a solid wall of
signals.  (Maybe the ears might catch a faint "599" that the P3 won't show?)

Most of the dxers I talk to say the KRX3 is a must.  I'll probably get one
anyway, but what am I missing here?

Bill K6IFF 



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