[Elecraft] P3 - KXV3 Gain Mod Question
Greg
ab7r at cablespeed.com
Mon Sep 12 22:07:18 EDT 2011
Fred. An all important question... what is the see number of your K3?
73
Greg
On Sep 12, 2011 3:17 PM, "Fred Jensen" <k6dgw at foothill.net> wrote:
> Had a nice QSO with Dwayne, KE5EFY this AM and got quite a bit of my new
> P3 set up. It appears to me that everything is working as it should, I
> got S-units to appear on the ordinate [they mean more to me than dBm on
> HF], got a few Fn switches set, and he walked me through the PEAK/NOT
> PEAK toggle.
>
> When I started building, I installed the KXV3 first, and had the K3 back
> on the air before I started the P3. In the P3 stuff, there was an "IF
> Gain Mod," change one resistor on the K3 RF board. I had already
> re-installed the countable infinity of chassis screws into the K3, and
> screwing around with an SMD the size of a grain of pepper didn't really
> "light my fire," so I put it aside. Now, with everything working just
> fine, I'm wondering what that mod really does? Do I need it?
>
> Incidentally, while installing the KXV3, I needed to cut jumpers W1 and
> W2. This is easier said than done. They are right up against a board
> that I wasn't told to remove. I did finally get them cut with the very
> end of a small pair of scissors.
>
> 73,
>
> Fred K6DGW
> - Northern California Contest Club
> - CU in the 2011 Cal QSO Party 1-2 Oct 2011
> - www.cqp.org
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