[Elecraft] KDSP2 development: How 'open source' is the code?

Mike Markowski mike.ab3ap at gmail.com
Tue Feb 15 21:44:09 EST 2011


This is somewhat related to the quoted text below.  In Jan 2010 I
started writing code that presents a trapezoid on the screen.  If you
drag it, you choose XFILs.  Then a trapezoid nested in that represents
the DSP filter.  It can be dragged to change center freq, or for SSB
edges can be individually dragged to adjust low and high cut freqs.  It
also allows for user entry of the various other DSP settings.

It hasn't been finished but really, ma, I have a good excuse.  I got a
K3.  The code is in Java, and when it starts up takes a good long while
to read the K2's current settings.  I was just beginning to write code
to store them to a file so the user can choose between a fresh, but time
consuming, rig read or trust the file settings as up to date.  And like
I say, that's when the K3 showed up.

If anyone has interest I'm willing to share the Java source.  Just drop
me a line.  The idea was to have an intuitive user interface that made
it a snap to mess with the DSP.  To quote Maxwell Smart, "Missed it by
that much!"

73,
Mike ab3ap

On 02/15/11 09:38, Andrew Moore wrote:
> I recently acquired a KDSP2 from a fellow list member, and would like to do
> some KDSP2 development - ideas include
> 
> [...]
> - simplifying the user interface (fewer pushbuttons/menus)
> [...]


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