[Elecraft] How do unrelated features get broken?
Kevin
kevinr at coho.net
Sat Nov 13 16:17:26 EST 2010
Their are code shooters which create code from one's instructions. They
are fast but not the best at crafting algorithms which save space and
time. Much like looking at the object files created by compilers when one
views the raw code spewed by a code shooter a software engineer cringes.
Let the compilers craft the bulk of the code to save programmer time but
when necessary get into the assembly language files and craft the best and
fastest code possible.
Maybe one day there will be a good code shooter but programming is still a
craft which requires insight and skill.
73,
Kevin. KD5ONS
On Sat, 13 Nov 2010 13:07:21 -0800, Bill VanAlstyne W5WVO
<w5wvo at cybermesa.net> wrote:
> LOL Wayne, the day when programmers ARE NOT human is the day we had all
> better start running for the hills!
>
> Bill W5WVO
>
>
> -----Original Message-----
> From: Wayne Burdick
> Sent: Saturday, November 13, 2010 16:53
> To: Barry
> Cc: elecraft at mailman.qth.net
> Subject: Re: [Elecraft] How do unrelated features get broken?
>
> Even though features may not be related, one can cause side-effects in
> another due to unintentional modification of variables. Of course we
> jump through a lot of hoops to avoid this, but programmers are
> (unfortunately) human.
>
> 73,
> Wayne
> N6KR
>
> On Nov 13, 2010, at 5:45 AM, Barry wrote:
>
>> Not being a programmer, I'm just wondering how seemingly unrelated
>> features get broken with firmware changes.
>>
>> For example, the current decrease in SSB power out with APF.
>> Another example, the frequency shift casued by chaining memory
>> buffers.
>>
>> Tnx,
>> Barry
>>
>> --
>>
>> Barry Kutner, W2UP Lakewood, CO
>>
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