[Elecraft] Bug Contact Bounce in CW+ Mode
Don Wilhelm
w3fpr at embarqmail.com
Sat Jun 19 22:46:20 EDT 2010
Paul and all,
We are discussing mechanical contacts that are "dry".
Contact bounce is a "fact of life" and is a problem to be contended with
in any "dry" mechanical switch (bug, straight key, mechanical switch,
relay, etc.) It can be minimized with sealed mercury-wetted contacts,
but without considering the mercuy wetted solution, is a very real
problem. When designing a console for a large computer system, I added
de-bouncing latches for every switch on the console panel because I knew
that even high quality switches had contact bounce. Fortunately, I was
able to specify the switches to be SPDT so I could use set/reset latches
for the de-bouncing mechanism. Dirty contacts, dissimilar metals and
other things of that nature only amplify the problem. *All* switch
contact closures will bounce - the question becomes "how long will the
bounce condition be present".
There are effective de-bouncing circuits that can be used (set/reset
latches if the switch is a SPDT), but the most common de-bouncing
mechanism for SPST contacts is to sample the switch closure over a
period of time (milliseconds), and if the closure exists during and
after that time period, it is declared as a valid contact closure.
In the case of CW+, the timing must be smaller than the duration of the
fastest allowable element (a dit time at 100 WPM - which may be just a
"tick")., so yes, some contact bounce timings may be interpreted as
valid dits (even though they may be shortened to "just a click" or a
"tick").
IMHO, the CW+ option should not be used with bugs and straight keys
because they suffer from potential contact bounce. With logic
controlled (and already de-bounced) circuits such as keyboard CW and
other forms of computer generated CW, there should be no problem.
73,
Don W3FPR
Paul Christensen wrote:
>> "I think that is not being communicated here is, I'm NOT hearing
>> "intermittent audible side-tone clicks" I'm here TICKS..."
>>
>
> I am hearing the same "tick" on the leading edge of the side-tone only when
> using a bug in CW+ mode. It disappears when CW+ is deactivated. So,
> whatever we want to call it, an artifact is there, but I think it's
> manageable external to the bug and K3.
>
> Paul, W9AC
>
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