[Elecraft] eHam.net forum message
Tom W8JI
w8ji at w8ji.com
Wed Jul 14 12:57:08 EDT 2010
>FWIW I have a Perseus and two other receivers which both use H-Mode mixers,
> one of which uses a version of PA3AKE's H-Mode front end.
>
> With the Perseus used as a stand alone receiver, I have not experienced
> this
> "noise problem" in the presence of mild or quite strong static or manmade
> pulse QRN, UNLESS I wind up the Perseus' NR too far, then indeed there is
> some tunnel/ reverberation effect, which can at times be annoying.
I think people are talking about two different things here.
What I am talking about, and what I understand some others to be talking
about, is a problem with DSP systems processing noise floor signal,
especially when the noise is a bit rough, without adding artifacts that make
copy or quality worse.
This is not anything to do with noise blanker use, which would have limited
use with a weak noise-floor signal.
Processing with a noise blanker punches a hole or reduces gain for fast
level increases, and noise blanking in a DSP is a different process. I'm not
sure what goes on now, but years ago when I worked on some DSP NR systems it
was necessary to compare many samples of signal and look for repeating
patterns that would be a steady signal and try to subtract out things that
did not repeat. This always caused a delay or echo or distortion, depending
on the aggressiveness of the noise reduction.
I fully expect any kind of blanker or processor to screw up the signal
characteristics. There is no way around it. :-) My concern is when the
processing is off and there should be a faithful accurate reproduction of
signal, even when it is below noise floor.
I have no problem at all with how the K3 blanker and noise reduction works,
and actually IMO it does a good job for me. I just don't think any DSP radio
is as good as a full analog system when signal levels are near noise levels,
especially when the noise floor is a bit rough.
73 Tom
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