[Elecraft] K3 Audio Monitor Delay
Jim Brown
jim at audiosystemsgroup.com
Sat Jan 16 12:10:24 EST 2010
On Sat, 16 Jan 2010 10:02:49 -0500, Paul Christensen wrote:
>When using a manual key or paddle, it necessitates the use of a local
>sidetone injected into the headphone audio.
The same thing happens when a live talker (or singer) tries to use a mic
on the field in a stadium (or sing the anthem) -- you hear own voice
delayed by the acoustic travel time between the loudspeaker system and
you, plus any DSP delay (typically 5-15msec), plus any delay used for
synchronization of loudspeakers (typically 1-150 msec). The total delay
can easily reach 120-150msec in a professional sports venue. VERY few
people can sing or talk against that delay. Long ago, we learned to solve
that problem just as you have outlined -- the singer/talker is fed an
undelayed signal from his/her mic, plus any musical accompaniment, via
either a local loudspeaker (floor monitor) or an earphone.
73,
Jim Brown K9YC
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