[Elecraft] monitor delay
Jim Brown
jim at audiosystemsgroup.com
Fri Jan 15 20:59:33 EST 2010
On Fri, 15 Jan 2010 19:29:33 -0500, DOUGLAS ZWIEBEL wrote:
>Maybe most people simply don't complain?
ALL digital systems have some delay (known as "latency") for
two reasons. First, there must be A/D and D/A conversion.
Second, any DSP system requires some processing cycles to do
what it does. The amount of latency (in msec) depends on the
sampling rate, the bandwidth, the number of bits, the speed of
the processors, how much processing is going on, and to some
extent, the skill of the programmer. If both radios use DSP,
their latencies are additive.
We humans don't notice the delay unless we have something to
compare it to. That can be the live sound of our own voice, or
the audio from your transmitter monitored in another receiver.
And we're sort of used to delay -- it takes time for sound to
travel through the air, roughly 0.8msec per foot (varies a bit
with temperature).
The internet has a lot of latency -- 50-100msec is typical.
This is one of the key issues with a remote station, and it
makes contesting from a remote station a real challenge.
Internet latencies are additive to the velocity of propagation,
and are due to the TCP/IP protocols used to route data packets
and the communications between equipment that routes those data
packets.
73,
Jim Brown K9YC
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