[Elecraft] Is K3 too good?

Ignacy no9e at arrl.net
Wed Feb 24 15:08:42 EST 2010


A thread on QRP raises an issue what to do when running a frequency in a
contest. QRPers joy may be runner's agony.

Assume the rate is good but from time to time there is just one very weak
caller. With K3 one can try to improve the copy by narrowing BW, RITing,
using diversity with multiple directions, RF gaining, ATTing,  etc. A
successful QSO takes a few exchanges and 1-2 minutes. It turns out someone
is likely running 1 W with hamstick-like antenna on 160. In the meantime
someone starts calling CQ on the run frequency and the score takes a hit.

So one wonders what experienced contesters do with their K3 when they hear
QRP stations. 

If you hear a very weak station during a run, is fiddling with controls of
K3 (beside RIT) beneficial?

If one deciphers a non-DX prefix, and it is going to take a while to
complete the QSO, should one continue?

I tried DUAL PB but it hurts as much as it helps. 

Ignacy, NO9E




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