[Elecraft] Terminal for Mac users
David Ferrington, M0XDF
M0XDF at Alphadene.co.uk
Thu Feb 12 02:42:33 EST 2009
I hadn't realised the Mac version didn't have it and it explains a few
questions in my mind when people said here they had done something, I
misunderstood what was being done, since I didn't realised the Mac was
missing functionality.
So David, yes please, do implement the same functionality to the
highest degree possible in all 3 architectures.
Having this facility for all 3 is quite a big cornerstone in the
Elecraft arsenal and another reason why the K3 is SO GREAT.
And although not a big user of cocoaModem, I'll second that sentiment,
Chen puts a lot into his software. And being an ex-Apple engineer, you
can bet it's 100% cocoa and done 'the right way'. You should look at
some of the other software there too, all good stuff.
73 de M0XDF, K3 #174
--
When one tugs at a single thing in nature,
he finds it attached to the rest of the world.
-John Muir, naturalist, explorer, and writer (1838-1914)
On 12 Feb 2009, at 04:45, David Fleming wrote:
> I guess I'll get busy and finish coding the terminal page. :)
>
> Other than a conversation I had with Greg, I don't recall any other
> Mac users mentioning the Terminal. I find it difficult to put much
> effort into something that no one will use. Now that I know it's
> wanted, I'll get it done.
>
> In the meantime, for those wanting to work digital modes on the Mac,
> I HIGHLY recommend you take a look at Kok Chen's cocoaModem. It is,
> IMO, the finest digital mode application out there - on any platform.
>
> http://homepage.mac.com/chen/w7ay/cocoaModem/index.html
>
> David, W4SMT
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