[Elecraft] K3: too easy to overwrite dial memories
David Ferrington, M0XDF
M0XDF at Alphadene.co.uk
Thu May 29 16:37:22 EDT 2008
no way do it want to drop power to zero, just so i can load a memory
--
The trees that are slow to grow bear the best fruit.
-Moliere, actor and playwright (1622-1673)
On 29 May 2008, at 17:49, David Cutter wrote:
> Would your rule be covered if you had to hold in another button at
> the same time as hitting the memory button? Or, say, turn the power
> to zero before making memory additions...
>
> David
> G3UNA
>
>
>> In the world of ergonomics and man-machine interface design, there
>> is a rule: If an action will destroy information or a state than
>> cannot be restored with the same effort that it took to destroy,
>> then the system requires either (a) a "Un-Do" function of equal
>> simplicity, or (b) a confirmation step.
>>
>> The choice between (a) or (b) depends on the consequences of the
>> unintended action during the time it takes to recover. For
>> example, a (hypothetical!) button that shuts down the jet engines
>> on an aircraft requires a confirmation step... because turning off
>> the engines until the pilot hits UnDo would be bad!
>>
>> This rule applies to software as well as hardware.
>>
>> -- Eric K3NA
>
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