[Elecraft] K2 audio pops
Mike Harris
mike.harris at horizon.co.fk
Fri Jul 11 14:01:46 EDT 2008
G'day,
K2 #1400 doesn't pop. I've removed the KDSP2 audio filter and
re-installed the KAF2 so that I have an analogue receiver to compare with
the K3. The DSP didn't really do anything for me.
Regards,
Mike VP8NO
----- Original Message -----
From: <w4vpi at excite.com>
To: <aa4lr at arrl.net>
Cc: <elecraft at mailman.qth.net>
Sent: Friday, July 11, 2008 12:33 PM
Subject: Re: [Elecraft] K2 audio pops
|
| OK FB Bill, thanks for the info. The main reason I got the k2 is because
of the excellent reputation as a CW rig. I can't understand why a cw rig
such as this has to be operated in a special way to limit pops. I am sure
the Ten-Tec guys are laughing at the fact that some k2 ops can't enjoy QSK
!
|
| The pops are present on the headphone as well as the speaker, and when
in the Test mode or not in test mode.
| The Noise reduction helps, but does not remove the offenders. Some
previous posts have wondered if the audio pops are becasue of a "mute
delay" that is not operating properly. The elecraft site has a reference
to this problem, but the link to a mod is broken. It is a old link.
| I was hoping to get more info on the Mod and other possible fixes
without having to change my ops style (no QSK). thanks.
|
|
|
|
| --- On Thu 07/10, Bill Coleman < aa4lr at arrl.net > wrote:
| From: Bill Coleman [mailto: aa4lr at arrl.net]
| To: w4vpi at excite.com
| Cc: elecraft at mailman.qth.net
| Date: Thu, 10 Jul 2008 08:32:21 -0400
| Subject: Re: [Elecraft] K2 audio pops
|
| <br>On Jul 8, 2008, at 5:41 PM, "" <w4vpi at excite.com> <w4vpi at excite.com>
<br>wrote:<br>><br>> I have a new k2 that is all but useless as a CW rig
because of audio pops...
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