[Elecraft] [K3] UTILITY Improvements
Simon Brown (HB9DRV)
simon at hb9drv.ch
Wed Jul 2 07:02:39 EDT 2008
The end user should have no need to look at the XML file, the software you
use will do this for you via a fine user-friendly UI irrespective of the
platform you are using.
An XML file is very easy to edit with Notepad or the editor of your choice.
On http://mannindustries.net/hrd/Junk/ I have two examples of XML files used
in my satellite tracking software:
http://mannindustries.net/hrd/Junk/SatTrackChildWindows.xml which contains
the layout of the windows to be opened when the program starts.
http://mannindustries.net/hrd/Junk/SatTrackObserverDefinitions.xml which
contains a list of satellite observers.
The end user never sees these files but anyone who understands XML can read
them, they are simple to parse (even with Microsoft's XML classes) and are
*very* robust.
Simon Brown, HB9DRV
--------------------------------------------------
From: "Brian Alsop" <alsopb at nc.rr.com>
>
> Going to something like XML is shooting many people in the foot.
>
> The pencil and paper clip are still alive. Reason: they do the job simply
> and cheaply.
>
> For me, I guess it really won't matter. The maximum number of memories
> that I'll ever be able to reliable associate with buttons is a few.
> Scrolling through 99 choices to find what I want just doesn't seem very
> appealing.
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