[Elecraft] QSK Redux

Joseph Reed jereed at ameritech.net
Mon May 8 16:56:40 EDT 2006


I asked a question about the audio "pop" that occurs in cw when T-R is set to 0 (QSK),  I discovered a 1993 thread that discussed lowering a resistance value.
 
Two questions for those who have done it.  First how effective was it?  Meaning at what speed could you still hear between character elements ( dots and dashes - the subatomic particles of cw).  And did it have a deleterious effect on your transmit key form?  Also after you did the mod did it eliminate the pop, or just reduce it.
 
The reason I ask is today I was chasing an A71 and the EU wall was up in full force.  At a T-R setting of .01 I couldn't tell when he started to transmit. I'd say I was running about 30wpm.  I ended up transfering the flag to the 756Pro where I was able to achieve full break in.  And no, with the EU wall up I knew I had a snowballs chance of working him.  Fun trying just the same.
 
Joe N9JR
 


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