[Elecraft] K2 QSK

Vic K2VCO vic at rakefet.com
Sun Feb 19 14:55:57 EST 2006


Ron D'Eau Claire wrote:

> If it's DX I am not on his frequency anyway, so I'm not bothering him if he
> answers someone else while I'm calling.

In order to time your calls in a pileup, you need to hear the DX station 
start working another station or send TU after finishing a QSO.  If you 
miss a chance to call, you've missed a possible QSO.  And of course if 
you get out of sync and continue to call after the DX station has come 
back to someone else, you may be interfering with the someone else. 
Many DX stations commonly operate at 35 wpm in pileups.  Depending on 
conditions, callers may match the DX station's speed or go a bit slower. 
  At this rate, it's very easy to miss a call or a TU.

> Perhaps you find it useful in frantic contesting to avoid wasting the few
> seconds to finish a call when the other station answers someone else?  

In a contest, you *are* on his QRG and if you don't shut up you *are* 
causing QRM.
-- 
73,
Vic, K2VCO
Fresno CA
http://www.qsl.net/k2vco


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