[Elecraft] toroids et tweeks
Bart B
waistrel at hotmail.com
Sun Jun 12 15:12:11 EDT 2005
I recently completed the construction of K2 N4 4875 and it works very well!
Last year, I built K1 nr 1875 and I now realize that I wound ALL its toroids
with one turn too much!
But K1 works OK....
Would I gain anything by correcting my mistake and rewinding the toroids
with the proper number of turns?
What do our experts think?
No expert here but from a surgical persepctive...the enemy of good is
better.
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