[Elecraft] Ready to start, but one question...

Don Wilhelm w3fpr at earthlink.net
Mon Dec 5 08:00:00 EST 2005


Lee,

Adding the options later is no great task and usually involves de-soldering
only one or 2 option jumpers.  Additionally, the KSB2 requires that you
remove one capacitor, and the KNB2 requires that you remove 3 resistors, and
for the K60XV one capacitor must be changed - all other parts are added to
locations that have not been previously used.

If you wish to avoid any future desoldering changes and case disassembly
(except for the K60XV capacitor value change), you could install all the
option headers and build the 'Un-PCBs' that are available - see
http://home.cfl.rr.com/garyhvizdak/KI4GGX/unpcbs/ for further information.
Gary and Ken have provided a list of Elecraft parts (headers, standoffs,
etc.) required to do that - see
http://home.cfl.rr.com/garyhvizdak/KI4GGX/unpcbs/Resources/Plug~&~Play~K2~Up
grade~Parts~List.htm for the full information.

73,
Don W3FPR

> -----Original Message-----

>
> Hi all. I have a few extra dolars and a cold apartment, and am
> ready to start on my K2.  However, my funds do not extend to all
> the extras like the KPA-100, DSP, KAT, etc... so I was interested
> in knowing how extensive and difficult is the retrofitting of
> these modules vis a vis desoldering. Thanks.
>
> Lee    KI6AZS
>
>



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