[Elecraft] Improving your cw (was the international treaty thing)

Tom, W6WW [email protected]
Fri Jun 27 00:01:19 2003


Tom.

Thanks for the encouragement!  Great hobby.

73,
Tom, W6WW
K2 #3453


----- Original Message -----
From: "Tom Hammond" <[email protected]>
To: "Tom, W6WW" <[email protected]>; <[email protected]>
Sent: Wednesday, June 25, 2003 6:11 PM
Subject: Re: [Elecraft] Improving your cw (was the international treaty
thing)


> Tom:
>
> >It's been a very long time since I could copy 20 wpm, but before too very
> >long, will be back on the air with my new K2.  All I ever worked was CW,
but
> >after being off the air for decades, I am looking forward to renewing my
CW
> >skills.  (By the way, I helped in the 1970s to preserve the code test for
> >amateurs, which now seems to be fading away.)
> >
> >Now, I have to figure out how to get back into the game and have fun
while
> >not being able to keep up with almost everyone that now works CW at
speeds
> >beyond my ability.  I guess there will be some who will put up with me
until
> >I can get the speed back up.
>
> Don't be all that surprised to find that you speed (once well-learned)
will
> come back up much more swiftly that you'd ever expect... regardless of
> personal age!
>
> For those out there who are still working at improving their CW
> proficiency, DON'T GIVE UP!
>
> All of us who have already 'been there' had to go thru a protracted period
> of 'Man, I'll NEVER learn this stuff', and "How in the WORLD can ANYONE
> copy THAT speed?".
>
> It takes time, dedication, and most of all, doing it over and over, until
> it becomes second nature... something you no longer have to really 'think'
> about... you just 'know' what's being sent and you no longer have to work
> at copying it.
>
> Generally, it won't come quickly, and in most instances, it won't come
> terribly easily, but it WILL come, and once you get past about 20 WPM,
> it'll come a LOT more rapidly that you'd think. Especially if you continue
> to get ON THE AIR and USE your new-found abilities.
>
> Hang in there, baby... you're now on your way!
>
> 73,
>
> Tom Hammond   N0SS
>
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