[Elecraft] running QRP in a major contest
[email protected]
[email protected]
Wed May 22 12:02:49 2002
Seen recently in ARRL Rate Sheet ( http://www.arrl.org/rate-sheet/ ).
Thought it was worth passing along on this reflector.
TECHNICAL & TECHNIQUE
Tip of the Week -- (Contributed by Tom, W4BQF) If you are running QRP
in a major contest, do your best to zero beat the station that you're
calling. Most 'running' stations are using a 500 Hz bandwidth or less.
If your signal is outside that narrow receiver bandwidth, most likely
the CQing station is not going to tune to copy a very weak signal.
Most 'run' operators can hear everything within their bandwidth and
will answer you, but seldom will they tune 400-800 Hz outside their
bandwidth to do so. (It is also a good idea to adjust a kit or
homebrew rig's transmit offset to be sure that it places your signal
at the right frequency for the receiving station. -- Ed.)
================================
Now the question.... how does one adjust the K1/K2 to meet this criteria?
73 de Jerry/k6iii
San Jose, CA
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