[Dx4win] Dupes

Mel Martin (VE2DC) [email protected]
Fri, 21 Feb 2003 06:57:02 -0500


It's actually not even true except in a very pedantic sense...

-----Original Message-----
From: [email protected] [mailto:[email protected]]
On Behalf Of [email protected]
Sent: February 20, 2003 9:29 PM
To: [email protected]
Subject: Re: [Dx4win] Dupes


In a message dated 2/20/2003 6:40:28 PM Central Standard Time,
[email protected] 
writes:

> In the end, this is a great weakness of the DX4WIN programs, although 
> there are an enormous number of strengths.
> 

Rick,

I don't think this is a correct or a fair statement.  The fact that YOU
can't 
do something, which clearly is not a problem to most anyone else does
not 
constitute a "great weakness" on the part of DX4Win.  

I am somewhat curious how your log got so full of dupes that this is
even an 
issue.  The two things that come to mind are that another program (or
import) 
duplicated a bunch, or there was some cockpit error.  The function of a 
program does not include protecting you from yourself.

73,
Steve


--- StripMime Report -- processed MIME parts --- multipart/alternative
  text/plain (text body -- kept)
  text/html
The reason this message is shown is because the post was in HTML or had
an attachment.  Attachments are not allowed.  To learn how to post in
Plain-Text go to: http://www.expita.com/nomime.html  ---
_______________________________________________
Dx4win mailing list
[email protected] http://mailman.qth.net/mailman/listinfo/dx4win